We believe that entertaining games, which are not designed for educational purposes, can be used profitably for educational purposes too. We do not create a new “serious game” version of your game, but rather use what people play for entertainment in their everyday lives.
According to the latest JIM Study 2024, around 70% of young people play games. With our material we want to engage young people with topics, which otherwise they would find boring in traditional lessons. At the same time, your game conveys teachings, which is useful to learners.
Entertaining games are massive and cannot be played through in a single lesson. However, by playing your game, students can make an informed decision, if they want to buy it. We were asked often in workshops where a game could be purchased.
This has several advantages: For game development, the materials and concepts serve as an extended demo for potential customers.
Parents benefit from the fact that the games used in class undergo educational testing. This allows them to better assess whether the game is valuable and entertaining for their child.
For lifelong learning, the game is linked to knowledge. Knowledge is not lost, but is linked to the game. No learning just for a test, but sustainable learning using games.
In schools and other educational institutions, it is important to be able to familiarize oneself with materials quickly and effectively. As a teacher in particular, one usually does not have time to sit down with a game for 30 hours to potentially use it in class.
We want to use our expertise to help prepare games accordingly.
For indie studios of a certain size and first-time developers without a publisher, we offer a trust-based model similar to the one used on Steam. A small deposit is made, and we begin our work. Once the game is released, we receive a percentage of the profits for the first month. Our aim is to enable the indie scene to participate in the Games educational initiative.
Yes! We work in a modular and flexible way. You can decide what you want to use and what you don’t. We advise you and are also available afterwards for any additions. Our work is a collaboration, not just a job.
Prices are calculated as follows: We have a certain number of full working days that we need for each module. We charge a daily rate based on the amount of work required to develop the methods. In addition, there is an organizational fee of 7%.
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