Game Change Lab
The bridge between games and playful learning
About Game Change Lab
Games can change our educational landscape. At Game Change Lab, we see ourselves as a bridge between the gaming industry and learning environments such as schools, museums, memorials, youth clubs, and neighborhood meeting places. With our expertise in education and our experience in use of digital and analog games, we can lay a new foundation for education.
Games are more than just entertainment; they are art and have great potential getting us to learn lifelong. Everything entertaining plays with knowledge and techniques. We know these techniques!
We are the experts for games used in classrooms.
Our expertise
Practical experience with digital and analog games
Our methods and teaching sequences are tested and improved at our various partner schools.
Scientifically based
All our concepts use scientifically proven principles and are based on existing educational concepts.
Technical consulting
We provide support with installing games or bring our own technology for our workshops.
Based on Curriculum
With our selection of games, we combine fun with learning skills set by federal law
Real-life teaching through
Games
Our database not only offers you an insight into our work, but also provides you with methods you need to use games in your own teaching.
Our database offers:
- Search-optimized: Find the right material for your state, your type of school, and your grade level.
- All information at a glance: You don't have to read 50 pages of accompanying material to get the most important information.
- People-made: Our materials are created from our expertise and experience and are handmade without artificial intelligence.
- Free materials: In addition to our lesson plans, you will find corresponding worksheets for our methods.
- Differentiated: Our material is differentiated for the focus areas of learning, social and language.
- Practical: We share our educational and content-related challenges we encountered in our workshops. This allows you to better assess the application of these games in your classroom.
Who is this database for?
- Are you unfamiliar with games or very knowledgeable about them?
- Do you want to make your lessons exciting?
- Do you think school should be fun?
Real-life lessons through games
Book a workshop for your school !
Become part of our education initiative
Games for Education
We are looking for game development teams or publishers with whom we can bring games into education.
Benefits of games in education
- The Good Cause: With your game in education, you promote learning and benefit society.
- Tapping into a new consumer group: The average age of a gamer is mid-30s. Learners are younger.
- Tomorrow's generation: The more learners come into contact with games in school contexts, greater the visibility of the industry as a potential workplace. You are investing in tomorrow's generation.
- Greater media literacy: Using games helps people understand gaming language better and thus process complex concepts more effectively. This promotes personal empowerment, enabling people to better recognize quality.
Who can become part of the educational initiative?
Whether it’s a one-person studio, indie studio, or AAA publisher, we want to enable all games to be used in education.
GAMES WE USE
Become part of our education initiative
Up-to-date. Innovative.
Be part of our education revolution and learn about new games in our database and new teaching methods.